Airdrop | Server-Run Supply Drops With Live Loot Fights

A cargo plane roars in from the map edge, releases a crate under a colored parachute, and the whole server races to it. Open it with a tool or a quick minigame, then fight to grab loot slot by slot. Schedule drops, call them in with a flare, and tune everything from an in-game panel.

Status
Gameplay
Compatible With
ESXQBCoreQBoxStandalone
Requirements
ox_liboxmysqlml_bridge
Price39.9931.99-20%One-time purchase

Overview

ML Airdrop turns a quiet shift into a scramble. On a timer or on command, a cargo plane flies in across the map and drops a crate under a colored parachute, and whoever reaches it first has to crack it open while the rest of the server is right behind them.

What to expect

  • Server-run drops on a timer or called in by command
  • Crate settles on real ground, never on a player's head
  • Server-side loot: what you see in the crate is what you get
  • Open by tool, skill-check minigame or instant, after a sealed unlock countdown
  • Hold-to-grab loot one slot at a time, turning a busy drop into a real fight
  • Weighted loot tables: items, weapons, cash, bank money or a vehicle
  • Signal flares that call a drop to your position, with cooldowns
  • Full in-game admin panel with a live 3D preview, no file edits
  • Optional skill XP, Discord logging and switchable themes
  • 0.00ms idle in resmon until a drop is actually running

Works on ESX, QBCore and QBox, or fully standalone.

Key Features

Real Plane Flyover

A cargo aircraft spawns far out, flies in across the map and releases the payload over the drop point, with a plane blip and a search circle so players know where to head.

Real Plane Flyover

Parachute Descent

The crate floats down under a colored canopy with a smoke trail, then settles cleanly onto real ground instead of floating or sinking into terrain.

Parachute Descent

Sealed Unlock Timer

Crates stay sealed for a set countdown after landing, shown live on a floating tag, giving everyone a fair chance to race in before it can be opened.

Sealed Unlock Timer

Flexible Open Methods

Open a crate with a required tool and progress bar, a skill-check minigame, or instantly. Tools can be a list, required all or any one, consumed, checked or worn down.

Flexible Open Methods

Hold-To-Grab Loot Fights

Once open, loot is taken one slot at a time by holding to grab it, turning a crowded drop into a real contest over who claims the best items.

Hold-To-Grab Loot Fights

Weighted Loot Tables

Design tables with weighted entries, guaranteed items, rare flags, stack sizes and a random number of rolls. Entries can be items, weapons, cash or bank money.

Weighted Loot Tables

Vehicle Drops

Vehicle crates roll one vehicle from a weighted pool, land it locked and empty, and hand it to the winner: registered as an owned vehicle out of the box on QBox, with ready-to-enable snippets for QBCore and ESX, or simply with keys, fuel restored on claim.

Vehicle Drops

Scheduled Auto Events

Drops fire on a randomized interval, skip themselves when too few players are online, and can announce an inbound warning countdown before the plane appears.

Scheduled Auto Events

Signal Flare Items

Bind inventory items that call in an airdrop near the user, with a per-player cooldown, a randomization radius and a choice of fixed or random crate. If the drop cannot spawn, the consumed flare is refunded automatically.

Signal Flare Items

Free-For-All Or Locked

Make a drop open to everyone or lock it to whoever triggered it. Drops triggered by other scripts can be locked to the player who called them, while flare and world drops stay competitive.

Free-For-All Or Locked

Full In-Game Admin Panel

Trigger drops, edit planes, crates, loot, zones and flares, and save straight to the server with no file edits, all from a panel opened by a command.

Full In-Game Admin Panel

Live 3D Preview And Pickers

Preview crate and plane models in 3D, pick map blips from a searchable list, choose smoke and parachute colors, and set timers with quick presets. Searchable catalogs ship for aircraft and pilot models with live thumbnails, plus curated crate prop lists.

Live 3D Preview And Pickers

Zone Map Overview

See every zone on a live map with radius circles, search and one-click teleport, and place or resize a zone live in the world so the same area lands somewhere new each time.

Zone Map Overview

Drop History

A history tab logs every past drop, its contents and who took what, with a teleport button and automatic cleanup of old records on a retention timer.

Drop History

Optional Progression Rewards

Reward players with skill XP for looting a drop, in one or more skill categories per crate. The XP is split across the loot so everyone earns for what they personally grab, with amounts you set globally or per crate.

Optional Progression Rewards

Discord Event Logging

Log every airdrop to Discord, with each action able to go to its own channel: inbound spawn, loot pickup, vehicle claim, admin action and despawn, each recording who did it and what they took, color coded by outcome. One switch routes the same logs to FiveManage or the console logger instead of Discord, or to all at once.


Live Drop Tracking

The control tab lists every active drop with its state, unlock timer, ETA and zone, and lets you force-despawn a stuck one in one click.

Live Drop Tracking

Prompt Or Target Opening

Crates open with a simple [E] prompt or through your target resource. One config switch, no code edits.

Prompt Or Target Opening
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